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Sinopse
Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future.
You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet.
Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today—beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car!
You'll also discover how you can access files on your tablet—or on the web—through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt.
Ficha Técnica
Especificações
ISBN | 9781430237839 |
---|---|
Pré venda | Não |
Peso | 326g |
Autor para link | MATTHEWS ROBBIE |
Livro disponível - pronta entrega | Não |
Dimensões | 23 x 16 x 1 |
Idioma | Inglês |
Tipo item | Livro Importado |
Número de páginas | 292 |
Número da edição | 1ª EDIÇÃO - 2011 |
Código Interno | 674485 |
Código de barras | 9781430237839 |
Acabamento | PAPERBACK |
Autor | MATTHEWS, ROBBIE |
Editora | APRESS |
Sob encomenda | Sim |