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Sinopse
Beginning Unreal Game Development steers you through the fundamentals of game development with UE4 to design environments that both engage the player and are aesthetically pleasing. Author David Nixon shows you how to script logic, define behaviors, store data, and create characters. You will learn to create user interfaces, such as menus, load screens, and head-up displays (HUDs), and manipulate audio to add music, sound effects, and dialogue to your game. The book covers level editors, actor types, blueprints, character creation and control, and much more. Throughout the book, you'll put theory into practice and create an actual game using a series of step-by-step tutorials.
With a clear, step-by-step approach, Beginning Unreal Game Development builds up your knowledge of Unreal Engine 4 so you can start creating and deploying your own 3D video games in no time.
Ficha Técnica
Especificações
ISBN | 9781484256381 |
---|---|
Subtítulo | FOUNDATION FOR SIMPLE TO COMPLEX GAMES USING UNREAL ENGINE 4 |
Pré venda | Não |
Peso | 489g |
Autor para link | NIXON DAVID |
Livro disponível - pronta entrega | Não |
Dimensões | 25.4 x 17.81 x 2.39 |
Idioma | Inglês |
Tipo item | LIVRO IMPORTADO ADQ MERC INTERNO |
Número de páginas | 389 |
Número da edição | 1ª EDIÇÃO - 2020 |
Código Interno | 955304 |
Código de barras | 9781484256381 |
Acabamento | PAPERBACK |
Autor | NIXON, DAVID |
Editora | APRESS |
Sob encomenda | Sim |