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    HANDS-ON UNITY 2020 GAME DEVELOPMENT

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    Sinopse

    Over the years, the Unity game engine has extended its scope from just being about creating video games to building AR/VR experiences, complex simulations, real-time realistic rendering, films, and serious games for training and education. Its features for implementing gameplay, graphics, and customization using C# programming make Unity a comprehensive platform for developing professional-level, rich experiences.

    With this book, you'll be able to build impressive Unity projects in a step-by-step manner and apply your knowledge of Unity concepts to create a real-world game. Complete with hands-on tutorials and projects, this easy-to-follow guide will show you how to develop your first complete game using a variety of Unity tools. As you make progress, you'll learn how to make the most of the Unity Editor and create scripts using the C# programming language. This Unity game development book will then take you through integrating graphics, sound, and animations and manipulating physics to create impressive mechanics for your games. You'll also learn how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs in a performant way. Finally, you'll get to grips with Unity's AR Foundation for creating AR experiences for 3D apps and games.

    By the end of this book, you'll have developed a complete game and will have built a solid foundation using Unity's tooling ecosystem to develop game projects of any scale.

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    ISBN9781838642006
    Pré vendaNão
    Peso890g
    Autor para link
    Livro disponível - pronta entregaNão
    Dimensões23.5 x 19.1 x 2.97
    IdiomaInglês
    Tipo itemLivro Importado
    Número de páginas580
    Número da edição1ª EDIÇÃO - 2020
    Código Interno918326
    Código de barras9781838642006
    AcabamentoPAPERBACK
    AutorBORROMEO, NICOLAS ALEJANDRO
    EditoraPACKT PUBLISHING
    Sob encomendaSim

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