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Sinopse
With this book, you'll be able to build impressive Unity projects in a step-by-step manner and apply your knowledge of Unity concepts to create a real-world game. Complete with hands-on tutorials and projects, this easy-to-follow guide will show you how to develop your first complete game using a variety of Unity tools. As you make progress, you'll learn how to make the most of the Unity Editor and create scripts using the C# programming language. This Unity game development book will then take you through integrating graphics, sound, and animations and manipulating physics to create impressive mechanics for your games. You'll also learn how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs in a performant way. Finally, you'll get to grips with Unity's AR Foundation for creating AR experiences for 3D apps and games.
By the end of this book, you'll have developed a complete game and will have built a solid foundation using Unity's tooling ecosystem to develop game projects of any scale.
Ficha Técnica
Especificações
ISBN | 9781838642006 |
---|---|
Pré venda | Não |
Peso | 890g |
Autor para link | BORROMEO NICOLAS ALEJANDRO |
Livro disponível - pronta entrega | Não |
Dimensões | 23.5 x 19.1 x 2.97 |
Idioma | Inglês |
Tipo item | Livro Importado |
Número de páginas | 580 |
Número da edição | 1ª EDIÇÃO - 2020 |
Código Interno | 918326 |
Código de barras | 9781838642006 |
Acabamento | PAPERBACK |
Autor | BORROMEO, NICOLAS ALEJANDRO |
Editora | PACKT PUBLISHING |
Sob encomenda | Sim |