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    LEARNING C# BY DEVELOPING GAMES WITH UNITY 2020

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    Sinopse

    Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

    This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

    By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects.

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    ISBN9781800207806
    SubtítuloAN ENJOYABLE AND INTUITIVE APPROACH TO GETTING STARTED WITH C# PROGRAMMING AND UNITY
    Pré vendaNão
    Peso466g
    Autor para link
    Livro disponível - pronta entregaNão
    Dimensões23.5 x 19.05 x 2.11
    IdiomaInglês
    Tipo itemLivro Importado
    Número de páginas366
    Número da edição5ª EDIÇÃO - 2020
    Código Interno955317
    Código de barras9781800207806
    AcabamentoPAPERBACK
    AutorFERRONE, HARRISON
    EditoraPACKT PUBLISHING
    Sob encomendaSim

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