Calcule o frete:
Para envios internacionais, simule o frete no carrinho de compras.
Sinopse
—William Dwelly, Senior Software TD
Maya Techniques / Hyper-Realistic Creature Creation is you solution for creating convincing characters in Maya. Get hands-on experience with innovative tools and powerful industry-recognized techniques as you learn to model like a pro, set-up your skeleton in a fast and easy way and create realistic facial controls. This book will help you achieve hyper-real characters quickly and effectively.
Get the inside scoop on high-end production techniques from industry pros Erick Miller, Paul Thuriot, and Jeff Unay! Through Project-based lessons, follow Jeff Unay's process for modeling the beast, Paul Thuriot's workflow for rigging the beast's body and Erick Miller's tipsand techniques on complex facial rigging for maximum flexibility. The book car5efully delineates the entire production process for the beast's creation, so that you can both understand the individual techniques and how they relate to each other in apipeline. You'll also take advantage of helpful video demonstrations so you can watch the experts at work.
By examining the entire process, you will learn strategies for creating characters with an emphasis on anatomy and realism. Lessons are designed to cover effective workflows for devising models that can be easily manipulated and animated. The methods discussed in this book can be applied to any setup needs that you may have because you'll learn the rigging process from the concept stage through to pipeline integration.
Ficha Técnica
Especificações
ISBN | 9781897177044 |
---|---|
Pré venda | Não |
Peso | 272g |
Autor para link | ALIAS LEARNING TOOLS |
Livro disponível - pronta entrega | Não |
Dimensões | 23 x 16 x 1 |
Tipo item | Livro Importado |
Número de páginas | 244 |
Número da edição | DVD EDITION - 2006 |
Código Interno | 237009 |
Código de barras | 9781897177044 |
Acabamento | PAPERBACK |
Autor | ALIAS LEARNING TOOLS |
Editora | JOHN WILEY |
Sob encomenda | Não |