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Sinopse
The best-known examples of VR-AR applications in the healthcare domain include surgical planning and medical training by means of simulation technologies. Techniques used in surgical simulation have also been applied to cognitive and motor rehabilitation, pain management, and patient and professional education. Serious games are ones in which the main goal is not entertainment, but a crucial purpose, ranging from the acquisition of knowledge to interactive training.
These games are attracting growing attention in healthcare because of their several benefits: motivation, interactivity, adaptation to user competence level, flexibility in time, repeatability, and continuous feedback. Recently, healthcare has also become one of the biggest adopters of mixed reality (MR), which merges real and virtual content to generate novel environments, where physical and digital objects not only coexist, but are also capable of interacting with each other in real time, encompassing both VR and AR applications.
This Special Issue aims to gather and publish original scientific contributions exploring opportunities and addressing challenges in both the theoretical and applied aspects of VR-AR and MR applications in healthcare.
Ficha Técnica
Especificações
ISBN | 9783036541518 |
---|---|
Pré venda | Não |
Editor | CONDINO, SARA | TURINI, GIUSEPPE |
Peso | 484g |
Editor para link | CONDINO SARA,TURINI GIUSEPPE |
Autor para link | GESI MARCO |
Livro disponível - pronta entrega | Não |
Dimensões | 24.41 x 16.99 x 1.6 |
Idioma | Inglês |
Tipo item | LIVRO IMPORTADO ADQ MERC INTERNO |
Número de páginas | 184 |
Número da edição | 1ª EDIÇÃO - 2022 |
Código Interno | 1105135 |
Código de barras | 9783036541518 |
Acabamento | HARDCOVER |
Autor | GESI, MARCO |
Editora | MDPI AG |
Sob encomenda | Sim |